Difference between revisions of "Eleanor's Final Project"
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The name printing aspect was a fairly straightforward introduction to using the 8x8 LED screen | The name printing aspect was a fairly straightforward introduction to using the 8x8 LED screen | ||
− | ==Helpful Links== | + | ===Helpful Links=== |
Video Tutorial with links to example code: https://www.youtube.com/watch?v=TOuKnOG8atk | Video Tutorial with links to example code: https://www.youtube.com/watch?v=TOuKnOG8atk | ||
− | == Code == | + | === Code === |
<source lang="C"> | <source lang="C"> | ||
#include <LedControl.h> | #include <LedControl.h> |
Revision as of 16:04, 5 May 2020
Project Proposal
I am choosing to do the Arduino only option. My project idea is to utilize the 8x8 grid and the joystick to create the game Snake, and for Part 3 to use the 8x8 grid, the joystick, and the button to recreate space invaders.
Part 1: Name Print
The name printing aspect was a fairly straightforward introduction to using the 8x8 LED screen
Helpful Links
Video Tutorial with links to example code: https://www.youtube.com/watch?v=TOuKnOG8atk
Code
#include <LedControl.h>
int DIN = 12;
int CS = 11;
int CLK = 10;
//obtained binary letter values from : https://create.arduino.cc/projecthub/SAnwandter1/programming-8x8-led-matrix-23475a
byte A[] = { B00000000,B00111100,B01100110,B01100110,B01111110,B01100110,B01100110,B01100110};
byte E[] = {B00000000,B00111100,B00100000,B00111000,B00100000,B00100000,B00111100,B00000000};
byte L[] = {B00000000,B00100000,B00100000,B00100000,B00100000,B00100000,B00111100,B00000000};
byte R[] = {B00000000,B00111000,B00100100,B00100100,B00111000,B00100100,B00100100,B00000000};
byte N[] = {B00000000,B00100010,B00110010,B00101010,B00100110,B00100010,B00000000,B00000000};
byte O[] = {B00000000,B00111100,B01000010,B01000010,B01000010,B01000010,B00111100,B00000000};
LedControl lc=LedControl(DIN,CLK,CS,0);
void setup(){
lc.shutdown(0,false); //The MAX72XX is in power-saving mode on startup
lc.setIntensity(0,15); // Set the brightness to maximum value
lc.clearDisplay(0); // and clear the display
}
void loop(){
printByte(E);
delay(1000);
printByte(L);
delay(1000);
printByte(E);
delay(1000);
printByte(A);
delay(1000);
printByte(N);
delay(1000);
printByte(O);
delay(1000);
printByte(R);
delay(1000);
lc.clearDisplay(0);
delay(1000);
}
void printByte(byte character [])
{
int i = 0;
for(i=0;i<8;i++)
{
lc.setRow(0,i,character[i]);
}
}